Microsoft wants to make it easier for developers to support new DirectX graphical features as they release. To that end, the company revealed the DirectX 12 Agility SDK today. This toolkit enables ...
Microsoft announced the DirectX 12 Ultimate API last year which would enable games to use several modern DirectX 12 graphics features like DirectX Raytracing (DXR), Variable Rate Shading (VRS), Mesh ...
Microsoft has released Agility SDK 1.616, which includes support for Opacity Micromaps (OMM), a new feature in DirectX Raytracing that boosts performance. Back in March at the Game Developers ...
The DirectX 12 Agility SDK will circumvent Windows updates for a swifter rollout of features such as Variable Rate Shading. When you purchase through links on our site, we may earn an affiliate ...
Why it matters: On Thursday, Microsoft's Agility SDK development team announced the preview release of Agility SDK version 1.7.10.0. The new version brings developers two new features, GPU upload ...
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