Abstract: We present ForceCtrl, a novel 3D hand raycasting technique that enhances pointing precision based on control-display (CD) gain controlled with user-defined pinch force. We introduce a target ...
Abstract: Gaze is fast and intuitive for raycasting, but lacks a way to control depth for input in 3D. We propose HeadDepth to augment gaze with vertical head rotation (pitch) to control depth along ...
Due to the Scratch Team planning to remove access to unshared projects (see here), I had the idea to archive as many old projects as possible with the purpose of preserving Scratch's community history ...
This is a lightweight Python implementation of KinectFusion. All the core functions (TSDF volume, frame-to-model tracking, point-to-plane ICP, raycasting, TSDF fusion, etc.) are implemented using pure ...
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